Stories meant to grow need architecture that can grow with them.

I develop characters, narrative systems, and fictional worlds for fiction, games, and episodic media. Each engagement defines the creative responsibility, respects the existing work, and delivers a framework built for continued development.

DISCUSS A PROJECT

Three connected disciplines.

Character Architecture

Psychology, motivation, voice, relationships, and arc logic developed into characters whose choices remain coherent under pressure.

Narrative Development

Story structure, scenes, dialogue, and progression shaped around the intended experience, medium, and production constraints.

World & IP Architecture

Canon, factions, institutions, world rules, and continuity frameworks designed to support further stories and creative teams.

A defined development process

Each engagement begins with the existing material, intended use, and constraints. A written scope establishes deliverables, milestones, review rounds, and responsibilities before development begins.

The work is tested against the agreed brief and canon, then handed off in a form the next stage of development can use.